Work

Quake

project · 1996

Game Development Computer Graphics 3D Graphics

Quake is a first-person shooter that pioneered true 3D graphics in games. John Carmack’s engine technology enabled fully three-dimensional environments, revolutionizing game graphics and establishing 3D as the standard.

Technical Breakthroughs

Carmack’s Quake engine introduced:

Impact on Gaming

Quake transformed the industry:

Engine Licensing

The Quake engine powered numerous games:

Open Source Legacy

id released Quake’s source code under GPL, enabling: